As with all software development, you are almost certainly going to encounter bugs in your code, so how important are your bugs? And how do you decide when to fix them?
This article describes one simple method for how to incorporate bug fixes into your agile development process.
I recently spent two days going through Mike Cohn’s “Better User Stories” course, and I wanted to write a quick review of how it went, so that you can decide if it’s right for you
This article will help you get started with how to run backlog refinement; the art of making your product backlog ready for development!
In part 2, I’ll bring in the concept of team retrospectives and how improving the team performance can be used to finish a large piece of work earlier.
Using a team of painters working for a fictional company called “Paint by Points Ltd”, I aim to help you understand how story points can be used to estimate how long something will take to complete.
Are you new to estimating with story points and want a quick introduction on how to do it? Do you currently use time based estimates and you want to try a different way? Or maybe you’ve been estimating with story points for a while and just wanted to see how someone else is doing it?